Now works the private security sector, tackling problems too sensitive for official channels, too dangerous for police. ![]() Taught himself to fly, and while he can hold his own in a dogfight, won't claim to be an ace pilot - he'd seen enough of them in his time with the UEE to know better. Of these the best value 2 player crew ship would be the Cutlass. The RP path of my character: A former marine who, after serving his Empire decided it was time to see what else was out there. Reason: Available at the time of writing, for 2 player crews, the game package options (that come with Star Citizen) are: MISC Reliant Kore, Drake Cutlass Black, Anvil Hornet F7C, MISC Freelancer and RSI Constellation Andromeda. Tell me, do I pull this trigger and become the Nutcracker? The only thing I don't know is if it will be able to fit a Nox/Dragonfly. Most important is it must, repeat, MUST be able to transport a Nox/Dragonfly to use in ground fps excursions.įrom what I know of the redeemer, it checks every box. ![]() It should be able to defend itself in space, be very maneuverable in atmosphere, large enough to accommodate 2 (think somewhere between Vanguard and freelancer) but not Connie kind of large that feels like I'm on a ghost ship when soloing. ![]() On the ground, underground, in space, doesn't matter I love them all and I'm looking for the right ship. Hey all, want to start out by saying I don't have a preference on the redeemer design from original concept to now - because I don't know enough yet to have a preference - just looking for information.
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